Class SettingsWindow
Inheritance
System.Object
UnityEngine.Object
UnityEngine.ScriptableObject
UnityEditor.Editor
SettingsWindow
Namespace: InsaneScatterbrain.RetroKit.Editor
Syntax
[CustomEditor(typeof(Settings))]
public class SettingsWindow : Editor, IPreviewable, IToolModeOwner
Methods
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()
Overrides
UnityEditor.Editor.OnInspectorGUI()
RenderStaticPreview(String, Object[], Int32, Int32)
Declaration
public override Texture2D RenderStaticPreview(string assetPath, Object[] subAssets, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
System.String | assetPath | |
UnityEngine.Object[] | subAssets | |
System.Int32 | width | |
System.Int32 | height |
Returns
Type | Description |
---|---|
UnityEngine.Texture2D |
Overrides
UnityEditor.Editor.RenderStaticPreview(System.String, UnityEngine.Object[], System.Int32, System.Int32)
ShowWindow()
Declaration
[MenuItem("Edit/Project Settings/RetroKit")]
public static void ShowWindow()