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Class SettingsWindow

Inheritance
System.Object
UnityEngine.Object
UnityEngine.ScriptableObject
UnityEditor.Editor
SettingsWindow
Namespace: InsaneScatterbrain.RetroKit.Editor
Syntax
[CustomEditor(typeof(Settings))]
public class SettingsWindow : Editor, IPreviewable, IToolModeOwner

Methods

OnInspectorGUI()

Declaration
public override void OnInspectorGUI()
Overrides
UnityEditor.Editor.OnInspectorGUI()

RenderStaticPreview(String, Object[], Int32, Int32)

Declaration
public override Texture2D RenderStaticPreview(string assetPath, Object[] subAssets, int width, int height)
Parameters
Type Name Description
System.String assetPath
UnityEngine.Object[] subAssets
System.Int32 width
System.Int32 height
Returns
Type Description
UnityEngine.Texture2D
Overrides
UnityEditor.Editor.RenderStaticPreview(System.String, UnityEngine.Object[], System.Int32, System.Int32)

ShowWindow()

Declaration
[MenuItem("Edit/Project Settings/RetroKit")]
public static void ShowWindow()
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