Show / Hide Table of Contents

Class SpriteAnimationGUI

Sprite animation sub window, part of the sprite editor window.

Inheritance
System.Object
PartialEditorWindow<SpriteEditorWindow>
EditorSubWindow<SpriteEditorWindow>
SpriteAnimationGUI
Inherited Members
EditorSubWindow<SpriteEditorWindow>.WindowId
PartialEditorWindow<SpriteEditorWindow>.Parent
PartialEditorWindow<SpriteEditorWindow>.Undoer
PartialEditorWindow<SpriteEditorWindow>.RetroKitEditorGui
Namespace: InsaneScatterbrain.RetroKit.Editor
Syntax
public class SpriteAnimationGUI : EditorSubWindow<SpriteEditorWindow>

Constructors

SpriteAnimationGUI(SpriteEditorWindow)

Declaration
public SpriteAnimationGUI(SpriteEditorWindow parent)
Parameters
Type Name Description
SpriteEditorWindow parent

Properties

FrameTextures

Gets the textures for the frames of this animation.

Declaration
public List<Texture> FrameTextures { get; }
Property Value
Type Description
System.Collections.Generic.List<UnityEngine.Texture>

Methods

ActiveSpriteAnimationChanged()

Declaration
public void ActiveSpriteAnimationChanged()

UpdateAndDraw()

Updates and draws the sprite animation sub window.

Declaration
public void UpdateAndDraw()
Back to top Generated by DocFX