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Class RetroSystem

The retro system contains all the limitations of the fictional system used. (Currently the resolution and the color palette.)

Inheritance
System.Object
UnityEngine.Object
UnityEngine.ScriptableObject
RetroSystem
Namespace: InsaneScatterbrain.RetroKit
Syntax
[CreateAssetMenu(fileName = "New Retro System", menuName = "RetroKit/Create Retro System")]
public class RetroSystem : ScriptableObject

Fields

palette

Declaration
[Header("Color Limitations")]
public Color[] palette
Field Value
Type Description
UnityEngine.Color[]

resolution

Declaration
public Vector2Int resolution
Field Value
Type Description
UnityEngine.Vector2Int
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