Class RetroSystem
The retro system contains all the limitations of the fictional system used. (Currently the resolution and the color palette.)
Inheritance
System.Object
UnityEngine.Object
UnityEngine.ScriptableObject
RetroSystem
Namespace: InsaneScatterbrain.RetroKit
Syntax
[CreateAssetMenu(fileName = "New Retro System", menuName = "RetroKit/Create Retro System")]
public class RetroSystem : ScriptableObject
Fields
palette
Declaration
[Header("Color Limitations")]
public Color[] palette
Field Value
Type | Description |
---|---|
UnityEngine.Color[] |
resolution
Declaration
public Vector2Int resolution
Field Value
Type | Description |
---|---|
UnityEngine.Vector2Int |