It may happen that assets generated by RetroKit become corrupted in some way, such as the sprites or audio clips are empty, changes you made are not showing up or you may just have accidently delete one of the generated files.
If this happens, you can make RetroKit regenerate all the assets, by following these steps:
- Go to "Edit > Project Settings > RetroKit".
- Click "Regenerate all assets".
Some textures may look blurred when the game is started on very low graphics quality settings. To fix this:
- Go to the quality menu in Unity ("Edit > Project Settings > Quality").
- Select "Very Low" under levels
- Set "Texture Quality" to "Full Res".
Asset 'ASSET': Transition 'AnyState -> STATE' in state 'AnyState' doesn't have an Exit Time or any condition, transition will be ignored
You'll get this warning sometimes if you have any animations sets.
Unity seems to complain when a condition is added to a transition in an animation controller that has no conditions yet, which is no longer the case after the condition has been added.
So it's nothing to worry about and you can just ignore it.
Renamed an asset, but the old name still shows
If you run into this issue, restart Unity and the new name should show up.
If you run into any issues that you're not able to solve, please send an e-mail to email@example.com.