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Class MoreEditorWindowManager

This class is used to keep track of existing editor windows. This is necessary because it seems you can't ask Unity whether a window is opened without having it creating one automatically if there's not.

Inheritance
System.Object
MoreEditorWindowManager
Namespace: InsaneScatterbrain.Tools.Editor
Syntax
public class MoreEditorWindowManager

Methods

Add(MoreEditorWindow)

Declaration
public void Add(MoreEditorWindow window)
Parameters
Type Name Description
MoreEditorWindow window

Contains<T>()

Declaration
public bool Contains<T>()
    where T : MoreEditorWindow
Returns
Type Description
System.Boolean
Type Parameters
Name Description
T

Get<T>()

Declaration
public T Get<T>()
    where T : MoreEditorWindow
Returns
Type Description
T
Type Parameters
Name Description
T

Remove(MoreEditorWindow)

Declaration
public void Remove(MoreEditorWindow window)
Parameters
Type Name Description
MoreEditorWindow window
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