Class MoreEditorWindowManager
This class is used to keep track of existing editor windows. This is necessary because it seems you can't
ask Unity whether a window is opened without having it creating one automatically if there's not.
Inheritance
System.Object
MoreEditorWindowManager
public class MoreEditorWindowManager
Methods
Declaration
public void Add(MoreEditorWindow window)
Parameters
Declaration
public bool Contains<T>()
where T : MoreEditorWindow
Returns
Type |
Description |
System.Boolean |
|
Type Parameters
Declaration
public T Get<T>()
where T : MoreEditorWindow
Returns
Type Parameters
Declaration
public void Remove(MoreEditorWindow window)
Parameters